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ABOUT
Hello
I build visual systems, interactive experiences, and procedural workflows that exist between art and code.

My work is driven by atmosphere, structure, and signal. I am interested in real-time media, system-based design, and digital spaces that feel alive, controlled, and intentional.

With a background in game development and technical art, I focus on creating work that is both expressive and functional—where aesthetics are supported by underlying logic, and technology becomes part of the artistic language.

I like AI brainrots and enjoy retard maxing myself.
RESUME
CASINA GAN — TECHNICAL ARTIST
SKILLS
  • AIDA 3 Advanced Freediver / PADI Advanced Openwater Diver
  • AI Maxing Everything In My Life
  • Hobo Nickel Carving
  • 1000 + hrs of Factorio
  • I use Codex, Openclaw, Claude, Stablediffusion, Midjourney, Unity, Ableton Live, Touch Designer
  • I speak English, Mandarin, C#, Python, JavaScript
EDUCATION
Florida Interactive Entertainment Academy (FIEA), University of Central Florida
Technical Art Track
FOCUS
Real-Time Visual Development / Procedural Genereation / Interactive Systems / Generative AI
WORKING EXPERIENCE
  • Net-ease Music - audio engineer
  • Byte Dance - game developer
  • ZQ Game - unity developer
  • Game is fun but now i'm gonna be either a finance bro or trad wife or both on a sunny island
SUBJECT
MESSAGE
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Later swap to Formspree / serverless endpoint if needed.

Links (replace later):
Instagram
YouTube
SoundCloud
GitHub